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FEATURES






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|         Visit Deathwish MUD: Telnet://amud.kicks-ass.org 1111           |
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|                   Outstanding Features of Deathwish                     |
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| 1)  50 mortal levels, 8 Immortal levels.                                |
| 2)  NO RENT, automatic "tax" system instead - just save and quit.       |
| 3)  Four large and fully-equipped hometowns.                            |
| 4)  8 standard communication channels and unlimited virtual channels.   |
| 5)  User configurable entrance and exit messages.                       |
| 6)  Six regular classes and four remort-only classes.                   |
| 7)  Autoloot, and autosplit, and 3 ways to toggle autoexits.            |
| 8)  Over 175 socials or "actions" for player interaction.               |
| 9)  Over 11,000 world rooms, and more continuously being added.         |
| 10) Abbreviations - type only the first 1 - 3 letters of any long name. |
| 11) Colorized communication channels, titles, and prompt system.        |
| 12) Two different commands to eliminate fight, and EQ-switching spam.   |
| 13) Players re-enter the game already wearing their eq.                 |
| 14) EQsets - change into another set of clothes - spam-free!            |
| 15) MAPS for all four hometowns, plus a general world map.              |
| 16) Dying is a little different in Aaezure Odyssey.  :>                 |
| 17) DT's *can* be survived and eq *can* be retrieved from them!         |
| 18) A Mud School for teaching new Mudders the finer points of Mudding.  |
| 19) Multiplaying - players are allowed to play 2 characters at once.    |
| 20) Players can set their pagelengths, or turn off pauses completely.   |
| 21) Aaezure Odyssey's own unique no-harm-done PK Battlefield.           |
| 22) Players are reimbursed EQ if they are dead when the mud crashes.    |
| 23) Weapon proficiences - how good you are with your weapon matters.    |
| 24) A Tinker to repair EQ, should some mean, nasty dragon damage it.    |
| 25) A fully operational OLC for Immortal world builders.                |
| 26) Equipment that also has spell-like effects.                         |
| 27) Interactive higher level mobs that hunt players when attacked.      |
| 28) It's possible to -lose- a level if your experience falls too low!   |
| 29) Autoauctioning - auctioning made easier!                            |
| 30) Quest shops and a quest point system.                               |
| 31) Object component assembly - assemble several items into one.        |
| 32) A helpful, friendly staff - and tons of help files online.          |
| 33) Player housing - you can have your own house to store all of your   |
|     goodies, and add all of your multies to your guest list.            |
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| If you haven't checked us out yet, you're missing some great mudding -  |
| but don't take our word for it...c'mon down and judge for yourselves!   |
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| Deathwish MUD - Created 1992-1993                                       |
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